Below are a few screenshots of Heavy Gear II during it's development and
before its release. These images have been collected from various and
sundry places across the net, but most of them are here because they provide
insight and interest to the development of this game.
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This screenshot is from a very early build of
the game. The gear pictured is very blocky and there are some weird
graphic abnormalities on the ground in the front of the screenshot. |
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Here's another screenshot from the same stage
of development. Note the low- polygon model used for the gear. |
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This screenshot also features the blocky,
low-polygon models. |
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Once again, the low-poly models make an
appearance, but this time in a familiar area. |
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This shot features the same low-poly gear,
this time inside of a bunker. |
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The gears in this screenshot are of the
release version type, but the explosion is different. |
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This screenshot has an early HUD design.
There were several variations on the HUD, this being the earliest.. |
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This is another shot with the early HUD.
Also, it has different explosions that in the final release. |
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The screenshot shown here has the old-style
HUD. It also contains the differently styled explosions that the
previous picture does. |
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This shot has some debug stuff in the corner,
so I'm fairly sure it's not from the final release of the game. |
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Same way with this one. |
Below are a few pre-release shots that don't look too much different from the
final game.